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OpenGLer
03-20-2001, 11:01 AM
Hi,

Does anyone know how to include an animated 3DS file into my OpenGL code and keep the animation?

Thanks.

V
03-20-2001, 11:28 AM
Not certain what you mean by 'keep the animation', but check out J. E. Hoffman's excellent Lib3ds at Sourceforge (just search at Altavisat for "Lib3ds + Hoffman"-

Alessandro_dup1
03-20-2001, 01:24 PM
www.xdsoft.com (http://www.xdsoft.com) sell 3d exploration, which allow to export a 3ds or max animation in a .cpp opengl file

OpenGLer
03-20-2001, 02:47 PM
by "keep the animation" I mean the model can move in OpenGL as it could in max as a 3DS file.

bobrien
03-21-2001, 01:31 PM
See www.winfli.com (http://www.winfli.com)
he'll help you out.