harleybl
04-27-2001, 05:30 AM
I am writing an opengl game and am experiencing a very wierd bug. My game runs fine on lots of platforms. However when I run it on IBM T20 thinkpads with the Savage IX graphics chip in 32 bit color mode, it
crashes and takes the whole system down with it. If I change the desktop settings to 16-bit color mode than everything is fine.
I don't get any errors when choosing the pixel format. It also dies at different poitns during the game.
Any ideas on what could be causing this?
Thanks,
Harley
crashes and takes the whole system down with it. If I change the desktop settings to 16-bit color mode than everything is fine.
I don't get any errors when choosing the pixel format. It also dies at different poitns during the game.
Any ideas on what could be causing this?
Thanks,
Harley