nonick
10-23-2003, 01:43 AM
Are there some limitations using a RenderToTexture PBUFFER with MSAA?
Neither ATI or NVIDA cards give me valid pixel format with PBUFFER, RenderToTexture and Multisampling attributes.
Is this a hardware/drivers limitation? or is it forbidden by specification?
Neither ATI or NVIDA cards give me valid pixel format with PBUFFER, RenderToTexture and Multisampling attributes.
Is this a hardware/drivers limitation? or is it forbidden by specification?