Ninja
06-10-2004, 03:45 AM
Hi, I have some questions about offset bumpmapping.
What I have understod so far is that you need a heightmap in this algorithm, but what if you generate a normalmap from a hi-res model? Then you just got a normalmap and no heightmap?
To see the effect of this technique I should use the offset texcoord to lookup the diffuse texture. But I don't have a diffuse texture, I just use the normalmap alone. Can this technique improve my work anyway?
Regards, Ninja
What I have understod so far is that you need a heightmap in this algorithm, but what if you generate a normalmap from a hi-res model? Then you just got a normalmap and no heightmap?
To see the effect of this technique I should use the offset texcoord to lookup the diffuse texture. But I don't have a diffuse texture, I just use the normalmap alone. Can this technique improve my work anyway?
Regards, Ninja