SMELCER24
04-22-2001, 07:05 PM
I am using glut to load a model with textures. I am using the openil lib for the textures. I can get everything to work fine under the windows api, but when I try to use glut everything compiles and links fine, but then when I try to run the application I just created I get an error message when it starts up that says that my application has caused an error with the kernel32.dll.
does anyone know how to fix this problem?
does anyone know how to fix this problem?