divide
05-29-2005, 06:25 AM
FBO purely discard fragment shaders under some conditions... download this test:
http://www.divideconcept.net/misc/fbo-bug.zip
And read "FBO BUG README.txt" inside the zip.. the problem comes from the shader file "frontfrag.txt".
Any tip ? What's happening ?
This bug is happening with all the latest Nvidia drivers I've tested (76.44,76.50,76.91) and my graphic card is a geforce fx 5200
http://www.divideconcept.net/misc/fbo-bug.zip
And read "FBO BUG README.txt" inside the zip.. the problem comes from the shader file "frontfrag.txt".
Any tip ? What's happening ?
This bug is happening with all the latest Nvidia drivers I've tested (76.44,76.50,76.91) and my graphic card is a geforce fx 5200