Wonwoo
08-13-2002, 04:12 AM
When the video data is used for texture mapping, as you aleady know, the size of video ( I mean the width and height) is not usually square and 2^n.
This question hit my head after watching the example of NeHe page.
I am now trying to display video data from camera in real time using texture mapping.
But the data for texture mapping must be square and consist of 2^n pixels in width and height.
How can i make it possible ?
This question hit my head after watching the example of NeHe page.
I am now trying to display video data from camera in real time using texture mapping.
But the data for texture mapping must be square and consist of 2^n pixels in width and height.
How can i make it possible ?