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santhosh2708
02-24-2003, 07:19 PM
Hi,
I need to test the performance of OpenGL in rendering huge 3D models.

Can u hint me on possible metrics and how to obtain them using OpenGL functions , like

1) No. of triangles rendered
2) No. of VISIBLE triangles
3) Memory load for GL Engine only
4) FPS { this I can get }
5) Texture load/ No. of Textured triangles
4) No. of vertices involved

etc...

Its a bit urgent
regards
--
Santhosh@gdit.iiit.net

Korval
02-24-2003, 09:50 PM
OpenGL has no functionality to acquire this information. You will have to figure this out on your own via other means.

NordFenris
02-25-2003, 05:38 AM
On Windows, try glTrace, on Mac, try OpenGL Profiler.