surfdabbler
07-09-2006, 11:08 PM
I'm after some code for a simple articulated human form. Are there any standard libraries available for this? Free or fairly cheap?
My application does a nice shaded 3d render of a vehicle, and I include a rough human figure for scale, and to make it look nicer. Currently it's a simple person built of 6 rectangular blocks or stretched sphere's.
I would like to improve the look of my blocky human figure, as well as include simple articulated limbs (at least knees, hips, shoulders, elbows and neck) for easy coding of the figure's stance. It's for a static model, so animation is not needed (although the view is dynamic, so performance is important). It doesn't need to be photorealistic. I don't want a polygon-complex model that's going to affect rendering performance, and it's certainly not worth a huge amount of effort on my part. But something that looks reasonably human would be cool. Using texture mapping for some colour/features would be really nice too.
Any ideas on how to best achieve this?
My application does a nice shaded 3d render of a vehicle, and I include a rough human figure for scale, and to make it look nicer. Currently it's a simple person built of 6 rectangular blocks or stretched sphere's.
I would like to improve the look of my blocky human figure, as well as include simple articulated limbs (at least knees, hips, shoulders, elbows and neck) for easy coding of the figure's stance. It's for a static model, so animation is not needed (although the view is dynamic, so performance is important). It doesn't need to be photorealistic. I don't want a polygon-complex model that's going to affect rendering performance, and it's certainly not worth a huge amount of effort on my part. But something that looks reasonably human would be cool. Using texture mapping for some colour/features would be really nice too.
Any ideas on how to best achieve this?