clucches
04-05-2001, 11:54 AM
Now my program is a dll!!!
You just need to load the dll and call a function like this:
gl_list = Load3DSFile ( "somefile.3ds" );
and use glCallList(gl_list) to draw the whole file.
Look at www.retre.it/opengl (http://www.retre.it/opengl)
bye
[This message has been edited by clucches (edited 04-06-2001).]
You just need to load the dll and call a function like this:
gl_list = Load3DSFile ( "somefile.3ds" );
and use glCallList(gl_list) to draw the whole file.
Look at www.retre.it/opengl (http://www.retre.it/opengl)
bye
[This message has been edited by clucches (edited 04-06-2001).]