jmaupay
07-17-2006, 09:30 AM
Should the function:
glEnable(GL_VERTEX_PROGRAM_TWO_SIDE)
do something in a program that don't use any shader ?
If YES, why ? And what do we do with
glLightModel(GL_LIGHT_MODEL_TWO_SIDE,1) ?
If NO, is this an nVIDIA driver bug ? See my example program here (http://www.gamedev.net/community/forums/topic.asp?topic_id=402157)
glEnable(GL_VERTEX_PROGRAM_TWO_SIDE)
do something in a program that don't use any shader ?
If YES, why ? And what do we do with
glLightModel(GL_LIGHT_MODEL_TWO_SIDE,1) ?
If NO, is this an nVIDIA driver bug ? See my example program here (http://www.gamedev.net/community/forums/topic.asp?topic_id=402157)