jammer
11-06-2000, 11:07 AM
Hello,
I've been looking all day and all night, and finally decided to post the question here. My question is, how do I get the following to work:
the extension GL_ARB_multitexture,
the procedure GLActivateTextureARB,
and the procedure glMultiTexCoord2fARB.
I'm looking for a list of necessary *.h, *.lib, and any other files to get the above extensions and procedure working ( I'm not looking for the manuals), and locations where I may find them. I downloaded glext.h, but of course, it only defines the procedures and variables. On top of this, I get an error that something is declared multiple times within glext.h. I've heard OpenGL 1.2.1 has the ARB functions built-in, but I haven't been able to find this version of OpenGL. I've already checked the download site here, but found nothing. In any event, any help would be much appreciated!
By the way, in case it's of any use, I'm not using GLUT, and I am
programming in Borland C++ v5.02.
I've been looking all day and all night, and finally decided to post the question here. My question is, how do I get the following to work:
the extension GL_ARB_multitexture,
the procedure GLActivateTextureARB,
and the procedure glMultiTexCoord2fARB.
I'm looking for a list of necessary *.h, *.lib, and any other files to get the above extensions and procedure working ( I'm not looking for the manuals), and locations where I may find them. I downloaded glext.h, but of course, it only defines the procedures and variables. On top of this, I get an error that something is declared multiple times within glext.h. I've heard OpenGL 1.2.1 has the ARB functions built-in, but I haven't been able to find this version of OpenGL. I've already checked the download site here, but found nothing. In any event, any help would be much appreciated!
By the way, in case it's of any use, I'm not using GLUT, and I am
programming in Borland C++ v5.02.