Nakoruru
06-21-2002, 11:18 AM
I guess this isn't completely off topic, because its only OpenGL Cg effects that seem to have the problem.
All the Cg samples that use glutfilt.dll crash the browser when I try to start them up. Something about an assertion failing (C Runtime error, not access violation or gpf). This happens to me in Windows XP, but not 2000. I am running it out of the same directly shared over the network, so they are the same files.
Ie delete the effects list file before changing computers because the drive letters are different. I've even removed all the dlls from the directory and put them back in one by one (thinking that maybe the cygwin dlls conflicted with ones already on my system). That is how I discovered that it was the ones that use glutfilt.dll which crash.
I've seen effects like Simple Lighting on my GeForce 256 DDR system running Win2k, but it crashes on the GeForce 3 system running Windows XP. Both systems are using the latest drivers.
I do not know where the assertion comes from, but after the assertion there is an access violation in the dll containing the effect.
If I have an NVidia programmers attention, I may as well make a couple of feature requests ^_^
I would like the output window to be seperate, because its hard to read the source code, have a reasonably sized output window, and a fully expanded tree. Plus, you could maximize the output if it was seperate. Also, it would be nice if you could look at the source code to effects even if you can't run them.
All the Cg samples that use glutfilt.dll crash the browser when I try to start them up. Something about an assertion failing (C Runtime error, not access violation or gpf). This happens to me in Windows XP, but not 2000. I am running it out of the same directly shared over the network, so they are the same files.
Ie delete the effects list file before changing computers because the drive letters are different. I've even removed all the dlls from the directory and put them back in one by one (thinking that maybe the cygwin dlls conflicted with ones already on my system). That is how I discovered that it was the ones that use glutfilt.dll which crash.
I've seen effects like Simple Lighting on my GeForce 256 DDR system running Win2k, but it crashes on the GeForce 3 system running Windows XP. Both systems are using the latest drivers.
I do not know where the assertion comes from, but after the assertion there is an access violation in the dll containing the effect.
If I have an NVidia programmers attention, I may as well make a couple of feature requests ^_^
I would like the output window to be seperate, because its hard to read the source code, have a reasonably sized output window, and a fully expanded tree. Plus, you could maximize the output if it was seperate. Also, it would be nice if you could look at the source code to effects even if you can't run them.