orbano
01-11-2004, 01:56 PM
Hello. I have the following problem:
I use the ARB_vertex_buffer_object extension to buffer my vertex array (float * VertexArray) in video memory. But when i try to cache larger arrays (with more than ~22500 vertices = 270,000 bytes) my program simply stops responding (blank screen). When i turn off VBO it runs normally (and damned slow http://www.opengl.org/discussion_boards/ubb/smile.gif )
Any ideas would be great! Thank you!
I use the ARB_vertex_buffer_object extension to buffer my vertex array (float * VertexArray) in video memory. But when i try to cache larger arrays (with more than ~22500 vertices = 270,000 bytes) my program simply stops responding (blank screen). When i turn off VBO it runs normally (and damned slow http://www.opengl.org/discussion_boards/ubb/smile.gif )
Any ideas would be great! Thank you!