dabeav
12-17-2002, 06:46 AM
I have noticed, when i play games that require opengl that when you switch display modes (resolution, depth etc) the game reloads the new settings. This is because (I assume) that you have to break out of the Glut main loop inorder to do this, and as we all know, GLUT controls everything when its run.
So my question is this, if im using glut, and would like to switch display values (resolution etc http://www.opengl.org/discussion_boards/ubb/wink.gif how could it be done without having to reload the program all togeather?
So my question is this, if im using glut, and would like to switch display values (resolution etc http://www.opengl.org/discussion_boards/ubb/wink.gif how could it be done without having to reload the program all togeather?