mike j
11-11-2000, 11:34 AM
lighting is totally f_cked up with face normals when I load an ASE file into my prog
I'm using glDrawElements with
glVertexPointer
glNormalPointer
glTexCoordPointer
shadeModel is GL_SMOOTH
all arrays are enabled
any suggestions ????
maybe I should just move on to PerPixel Lighting 8)
I'm using glDrawElements with
glVertexPointer
glNormalPointer
glTexCoordPointer
shadeModel is GL_SMOOTH
all arrays are enabled
any suggestions ????
maybe I should just move on to PerPixel Lighting 8)