PDA

View Full Version : ASE files && normals



mike j
11-11-2000, 12:34 PM
lighting is totally f_cked up with face normals when I load an ASE file into my prog


I'm using glDrawElements with
glVertexPointer
glNormalPointer
glTexCoordPointer
shadeModel is GL_SMOOTH
all arrays are enabled

any suggestions ????

maybe I should just move on to PerPixel Lighting 8)

DFrey
11-11-2000, 01:42 PM
Appears you are using faulty normals. Reading the normals from an ASE file may not be as obvious as it looks. Just in case have a look here where someone else had a similar problem: http://www.opengl.org/discussion_boards/ubb/Forum2/HTML/001665.html

mike j
11-11-2000, 02:05 PM
just the link I was looking for..

you da man Frey

thx