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^Fishman
04-27-2005, 10:48 AM
One quick question, I'm writting some software that will run on Radeon 9700+/GeForce 5800+ based videocards, with the GeForce 6800 Ultra being the recommended video card. Now, my question is, what vertex cache size number should I use to generate triangle strips?

Thanks in advance.

michagl
04-27-2005, 12:55 PM
my guess would be 24. tnl cache size doesn't seem to be changing from what i've heard.