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Dario
11-18-2003, 01:01 PM
Hello,

I am fairly new to Windows, coming from a Mac OS X background, and am attempting a port of an OpenGL application. Is there any way with WGL to specify that a rendering context uses/does not use VBL syncing? It would appear so from the ATI/nVidia/etc. control panels, but I am unable to find any reference to it in the WGL documentation.

Thanks,
Dario

Pop N Fresh
11-18-2003, 02:17 PM
http://oss.sgi.com/projects/ogl-sample/registry/EXT/wgl_swap_control.txt

Dario
11-19-2003, 05:34 AM
Originally posted by Pop N Fresh:
http://oss.sgi.com/projects/ogl-sample/registry/EXT/wgl_swap_control.txt

Excellent, that's what I was looking for.

Thanks,
Dario