View Full Version : implementing mpeg
03-13-2001, 06:42 PM
Does anybody know how to implement mpeg video into an OpenGL program or could lead to me to some information about it?
OpenGL does not support video of any kind. You will have to either use another library to decode the frames for you, or do it yourself. Once the frames are decoded, you can upload them as a texture, and map them onto a quad, for example.
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