OpenGL Discussion and Help Forums
>
DEVELOPERS
>
OpenGL coding: advanced
> Antialiasing
PDA
View Full Version :
Antialiasing
sam02
07-27-2002, 05:29 PM
When antialiasing manually(shading with different intensity on, below and above the pixel), how to calculate the distance between the "true" line and the pixel?
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.