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crappy04
04-17-2000, 03:00 PM
whenever i use my function to load a bmp file to use as a texture map the entire display gets really dark, but when i comment out that call everything looks normal. any ideas why this would happen?

lgrosshennig
04-18-2000, 01:48 PM
Hi there!

In general, if you use a texture on an object the "modulate blending§ is used.

That means if you have a dark texture, the resulting output will be even darker.

I hope that gives you the right direction.

Kind regards,

LG http://www.opengl.org/discussion_boards/ubb/biggrin.gif

May the vector be with you!

Agathodaimon
04-24-2000, 04:48 AM
I've got a similar problem. When I put texture mapping on the background of my animation, I lost all my shading. All my objects are dark grey.