View Full Version : voice chat support in opengl?
smiley
06-02-2002, 04:11 PM
does openGl have the ability to create a voice chat server/client?
cause i currently use dx8.1 but i like opengl better; http://www.opengl.org/discussion_boards/ubb/frown.gif
SirKnight
06-02-2002, 04:26 PM
You don't know what OpenGL is do you?
OpenGL _ONLY_ draws 3D graphics. Nothing more, nothing less.
-SirKnight
Omaha
06-02-2002, 04:28 PM
This is hardly an advanced topic.
The G in OpenGL is "Graphics."
OpenGL is STRICTLY a graphics library. It has no support for sound, nor network support.
Jambolo
06-04-2002, 10:22 PM
Ha Ha So funny! http://www.opengl.org/discussion_boards/ubb/rolleyes.gif
Jeffry J Brickley
06-06-2002, 10:31 AM
As stated above, OpenGL will only get you graphics. Fonts can come from GLUT, or other system referencing library, sound from OpenAL (I believe is it's name -- I don't use it), your keyboard and mouse detection again cannot come from OpenGL, but rather from GLUT to access system information. Audio is not portable, nor is fonts, nor keyboard and mouse, not even windowing. Everything outside of 3D graphics has to come from another library or host specific service.
glSoundInput( GL_MICROPHONE, 1.0 );
glSoundCodec( GL_MICROPHONE, GL_2400_BIT );
glNetworkInput( GL_ENDPOINT0, GL_MICROPHONE );
hostAddr = gethostbyname( "destination.com" );
glNetworkDestination( GL_ENDPOINT0, hostAddr->h_addr, yourPort );
glEnable( GL_ENDPOINT0 );
glEnable( GL_VOICE );
Scorpion
06-09-2002, 12:44 PM
You can do this voice chat, but only for DEAF people. Give them some text and graphics and argue them that the sound is going too http://www.opengl.org/discussion_boards/ubb/smile.gif
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