tabor25
01-07-2002, 12:36 AM
Hello,
i' am using gluPerspective to setup the projection-matrix and gluLookAt to position the camera. When i perform a zoom, i modify the distance between eye-point and reference-point (both parameters for gluLookAt). When the distance is less or equal to the boundingsphere-radius, the objects will be partially clipped, so that i can look inside, what looks terrible. Is there a way, that i can zoom without the described effect ?
i' am using gluPerspective to setup the projection-matrix and gluLookAt to position the camera. When i perform a zoom, i modify the distance between eye-point and reference-point (both parameters for gluLookAt). When the distance is less or equal to the boundingsphere-radius, the objects will be partially clipped, so that i can look inside, what looks terrible. Is there a way, that i can zoom without the described effect ?