flamz
10-01-2003, 06:43 AM
I know it's possible to clamp_to_border_color with an nVidia extension. But what about on ATI? Is there an equivalent?
I want to use this with shadow maps. When the texture coordinate generated is outside the 0,1 range, I want to be able to control the color. clamp_to_border works beautifully.
tx
I want to use this with shadow maps. When the texture coordinate generated is outside the 0,1 range, I want to be able to control the color. clamp_to_border works beautifully.
tx