Suvcon
01-13-2002, 09:31 PM
Yes,I mean that..draw a pixel to the buffer and do some xor,or,and operations with the same position pixel in the buffer.
I have a pixel Color3f(1.0f,0.5f,0.0f) to draw into(mybe should speak as "onto",or "at"?God damn,my first language isn't english, http://www.opengl.org/discussion_boards/ubb/smile.gif..)position Vertex2f(0.0f,0.0f).and the pixel in the buffer which is at Vertex2f(0.0f,0.0f) is unknow,I do not want read it and use it,i just need use the new pixel do some bit-operation,XOR,AND,OR...
maybe i can use glReadPixel(),but read from buffer is a slow slow slow job,even slow than read form system memory,How can I crazy to do this on the 4X APG graphy card,just as i install a russian truck engine into my BlueBird ?!!!
any body have any idea about this?(mean to the programme,not the car engine http://www.opengl.org/discussion_boards/ubb/smile.gif))
I have a pixel Color3f(1.0f,0.5f,0.0f) to draw into(mybe should speak as "onto",or "at"?God damn,my first language isn't english, http://www.opengl.org/discussion_boards/ubb/smile.gif..)position Vertex2f(0.0f,0.0f).and the pixel in the buffer which is at Vertex2f(0.0f,0.0f) is unknow,I do not want read it and use it,i just need use the new pixel do some bit-operation,XOR,AND,OR...
maybe i can use glReadPixel(),but read from buffer is a slow slow slow job,even slow than read form system memory,How can I crazy to do this on the 4X APG graphy card,just as i install a russian truck engine into my BlueBird ?!!!
any body have any idea about this?(mean to the programme,not the car engine http://www.opengl.org/discussion_boards/ubb/smile.gif))