Stephen Webb
11-24-2003, 06:37 AM
I'm running Open Scene Graph on Linux, and occassionally I will see a very distracting flicker - almost as if the commands:
glClear()
glutSwapBuffers()
glutSwapBuffers()
are being inserted into my code.. (sync to vblank turned off)
that is, the "correct" image is being very briefly interrupted with something else...
I get a similar behavior in other OGL apps (even very simple ones), but I don't for sure that it is the same problem. The "simple" apps may do nothing more than display a single texture (on a screen-aligned quad) and do nothing else at all (no swap buffers, etc).
I have stripped my window system down to the bare minimum (no window manager running, just an xterm to keep the Xserver alive), disabled screen blanking with "xset s off", etc, etc..)
Redhat 8.0, GeForce FX-5950 Ultra, 2.4.21 kernel, latest nVidia drivers...
Any help greatly appreciated.
-Steve
glClear()
glutSwapBuffers()
glutSwapBuffers()
are being inserted into my code.. (sync to vblank turned off)
that is, the "correct" image is being very briefly interrupted with something else...
I get a similar behavior in other OGL apps (even very simple ones), but I don't for sure that it is the same problem. The "simple" apps may do nothing more than display a single texture (on a screen-aligned quad) and do nothing else at all (no swap buffers, etc).
I have stripped my window system down to the bare minimum (no window manager running, just an xterm to keep the Xserver alive), disabled screen blanking with "xset s off", etc, etc..)
Redhat 8.0, GeForce FX-5950 Ultra, 2.4.21 kernel, latest nVidia drivers...
Any help greatly appreciated.
-Steve