fox
10-12-2000, 02:31 AM
selection buffer doesn't allow you to move objects around the scene does it? I think that would be 'picking' - any one have code for this - also would I need to implement selection as well for this to work?
I have a scene with a few objects -
I've got a drawCube function which stores the code for the cube and this can be passed values when called - while implementing the selection buffer I used drawCube(GLenum mode) and called the drawCube function in there - will this work?
I have a scene with a few objects -
I've got a drawCube function which stores the code for the cube and this can be passed values when called - while implementing the selection buffer I used drawCube(GLenum mode) and called the drawCube function in there - will this work?