View Full Version : 2d font to follow 3d point?
11-06-2002, 07:48 AM
I'm looking to have a 2d texture follow the position of a 3d point in a view window, but I'm unsure how to go about finding the position of that point in terms of 2 dimensions. Any suggestions?
11-06-2002, 10:45 AM
Look up gluProject.
Or get the modelview & projection matrices and multiply yourself.
11-08-2002, 09:15 AM
orthogonal or perspective projection?
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