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Bruno
07-06-2000, 01:56 AM
Hi..
any of you guys know where i can get a quake 3 model viewer witho source, except the one from mentalvortex?
md3view from mental vortex crashes on my computer.... http://www.opengl.org/discussion_boards/ubb/frown.gif(

thanks
Bruno

DFrey
07-06-2000, 04:19 AM
You can still use its source code as a starting point. The only part from it you absolutely need is the md3 file structs. Having that, it is relatively easy to make your own viewer.

XBCT
07-06-2000, 08:51 AM
Gimme the url,please! http://www.opengl.org/discussion_boards/ubb/smile.gif

[This message has been edited by XBCT (edited 07-06-2000).]

DFrey
07-06-2000, 09:11 AM
http://q3arena.net/mentalvortex/md3view/

zed
07-06-2000, 02:10 PM
the reason it crashes is they're not using the information from the header right, its assuming that all the model data is in the same order all the time but it ain't. to get around the problem. just read in the header how much data u have to skip and do a fseek

Bruno
07-06-2000, 04:35 PM
You mean i have to read the header again??
The structute isn't saved always the same , do you mean the fist is not always the id, and next is not always the version, name, etc etc???

thanks

DFrey
07-06-2000, 05:04 PM
The structure of the header is always the same. Just that different parts of the file may be in different order. The header contains the offsets to each different part of the file.

BloodyAngel
07-07-2000, 12:11 AM
Hello, SO which one of you guys can do my custom made quake3 skin ?

XBCT
07-07-2000, 01:10 AM
Thanx for the link....