HamsterofDeath
02-09-2003, 11:33 AM
is this possible ?
the problem is that (at least i think) you have to draw the texture to read the values from it..
so if you draw the coverage texture, read the color value, write a new one (covertex 1), then read alpha, write new color (covertex 2)...thats it... you can't go on.. no third texture..
or am i wrong ?
the problem is that (at least i think) you have to draw the texture to read the values from it..
so if you draw the coverage texture, read the color value, write a new one (covertex 1), then read alpha, write new color (covertex 2)...thats it... you can't go on.. no third texture..
or am i wrong ?