devdept
09-02-2007, 07:20 AM
Hi All,
As you know, to fully characterize a material you need to specify: Ambient/Diffuse/Specular/Shininess.
Which of these component have to be set WHITE when you use textures? Only diffuse or diffuse and ambient?
What about transparent object, should we set alpha less than one only for diffuse component or also for ambient and specular?
Thanks,
Alberto
As you know, to fully characterize a material you need to specify: Ambient/Diffuse/Specular/Shininess.
Which of these component have to be set WHITE when you use textures? Only diffuse or diffuse and ambient?
What about transparent object, should we set alpha less than one only for diffuse component or also for ambient and specular?
Thanks,
Alberto