lost hope
11-15-2003, 01:34 PM
so i recently started learning Cg for a project. and when i use the functions: cgGLGetLatestProfile(CG_GL_VERTEX);
cgGLGetLatestProfile(CG_GL_FRAGMENT);
the profiles i'm returned are: arbvp1 and fp20 (i have a ti4600). since i'm going to have to do a fair amount of fragment programming (with multiple texture accesses, etc), i was thinking of upgrading my video card to one that can handle the latest profiles. does anybody know where i could find a list of video cards and what profiles they support? i'm pretty new to this whole side of graphics programming, and i figured some people here might've already gone through this process before. i couldn't find anything useful on either nvidia's developer site or cgshaders.org. thanks!
-henry
cgGLGetLatestProfile(CG_GL_FRAGMENT);
the profiles i'm returned are: arbvp1 and fp20 (i have a ti4600). since i'm going to have to do a fair amount of fragment programming (with multiple texture accesses, etc), i was thinking of upgrading my video card to one that can handle the latest profiles. does anybody know where i could find a list of video cards and what profiles they support? i'm pretty new to this whole side of graphics programming, and i figured some people here might've already gone through this process before. i couldn't find anything useful on either nvidia's developer site or cgshaders.org. thanks!
-henry