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View Full Version : Handling camera position for full scene



lynx
01-18-2002, 01:38 PM
Is there an fast way for changing the camera position with glLookAt? I don't know how to use it for a whole scene with a lots of triangles, quads and lights.

Thanks in advance!

Maurits Lawende

Damon
01-18-2002, 01:53 PM
Consult the FAQ.
http://www.opengl.org/developers/faqs/technical/viewing.htm#view0070

lynx
01-18-2002, 02:34 PM
Thanks for your response! I didn't saw it in the faq before you replied. But thanks for your fast answer!

Maurits Lawende