tsvetan
08-14-2000, 09:58 PM
Hello,
I have the following problem.
I want to store the result image after rendering into Bitmap for feature use.
So I make one Bitmap and I draw with OpenGL in it. When I draw directly to View's DC I get very good performance, but When I'm drawing into Bitmap it's more than 20 time slower. Why ? How I can get faster drawing ?
Or how I can get the resulting Image into Bitmap ?
I have the following problem.
I want to store the result image after rendering into Bitmap for feature use.
So I make one Bitmap and I draw with OpenGL in it. When I draw directly to View's DC I get very good performance, but When I'm drawing into Bitmap it's more than 20 time slower. Why ? How I can get faster drawing ?
Or how I can get the resulting Image into Bitmap ?