ScottManDeath
05-15-2002, 09:17 AM
Hi
Im using multitexturing together with the GL_ARB_texture_env_combine extension.
My question is, is the texture environment color per texture unit or global ? While using a TNT2 i think that there is only one environment color.I searched the spec, but found nothing that helped
Bye
ScottManDeath
Im using multitexturing together with the GL_ARB_texture_env_combine extension.
My question is, is the texture environment color per texture unit or global ? While using a TNT2 i think that there is only one environment color.I searched the spec, but found nothing that helped
Bye
ScottManDeath