Asier Murciego
08-23-2000, 04:25 AM
hi!
how can i get additive transparency when drawing my textures? i use Blend( ONE, ONE ); but it doesn´t work as i expected.
i want saturated add:
Rs+Rd = (Rs+Rd) > 255 ? 255 : (Rs+Rd);
thx!
PD: do i have to use any extension like env_combine?
how can i get additive transparency when drawing my textures? i use Blend( ONE, ONE ); but it doesn´t work as i expected.
i want saturated add:
Rs+Rd = (Rs+Rd) > 255 ? 255 : (Rs+Rd);
thx!
PD: do i have to use any extension like env_combine?