View Full Version : Vertex Program Problem
06-11-2002, 01:30 PM
the instruction "MOV o[TEX0], v[tex0]" works with manually generated coordinates of a texture but not with automatic one.
Can you help me?(
(excuse my english)
06-11-2002, 01:56 PM
Because automatic texture coords are done with the T&L unit, it doesn't get passed to the vertex program (because the vertex program bypasses the standard T&L), so you have to generate them yourself (in the vertex program of course http://www.opengl.org/discussion_boards/ubb/smile.gif).
[This message has been edited by NitroGL (edited 06-11-2002).]
06-12-2002, 12:41 AM
Powered by vBulletin® Version 4.2.2 Copyright © 2014 vBulletin Solutions, Inc. All rights reserved.