Jason_Frost
11-21-2003, 11:15 PM
Hi,
i have the problem, that my textures arent working in a rederthread. The rest works fine but my globject ist always white if i want to map a texture on it. Before the thread starts it works fine but if the thread renders sth .... problems.
the drawing of opengl objects is working fine, i have written a switchRC method for the thread and it works fine. Only textures doesn´t work.
Any ideas?
I hope anyone knows a solution.
PS: The programm is an MFC OpenGL application.
i have the problem, that my textures arent working in a rederthread. The rest works fine but my globject ist always white if i want to map a texture on it. Before the thread starts it works fine but if the thread renders sth .... problems.
the drawing of opengl objects is working fine, i have written a switchRC method for the thread and it works fine. Only textures doesn´t work.
Any ideas?
I hope anyone knows a solution.
PS: The programm is an MFC OpenGL application.