Dtag
02-03-2003, 06:10 AM
Hey http://www.opengl.org/discussion_boards/ubb/smile.gif
Iam currently using a Brush based collision detection to detect collisions. Its working pretty well. Now I started drawing Q3s Bezier Patches and I realized that the brushes don't seem to cover those ( for example I can walk into the tongue of Q3DM1 ). Do I need to do another collision detection just for those bezier patches or did I miss something?
TIA http://www.opengl.org/discussion_boards/ubb/smile.gif
Iam currently using a Brush based collision detection to detect collisions. Its working pretty well. Now I started drawing Q3s Bezier Patches and I realized that the brushes don't seem to cover those ( for example I can walk into the tongue of Q3DM1 ). Do I need to do another collision detection just for those bezier patches or did I miss something?
TIA http://www.opengl.org/discussion_boards/ubb/smile.gif