ScottManDeath
09-05-2002, 04:17 AM
Hi
while reading the spec for OpenGL 1.4 I learned that the GL_ARB_texture_env_crossbar extensions is now core.
As many know NVidia doesn't support the ARB extension because of the handling of referencing a texture unit without a valid a texture bound.
The ARB extension says that texturing for this unit should be disabled but the NV extension says that a white pixel should be generated. How is that handled on NVidia cards ?
In their spec for the NV30 extensions on the table at the begin there is a reference to an annotaion for the cross_bar extension, but the annotation is not there .
has anyone an idea how this will be handled ??
Bye
ScottManDeath
while reading the spec for OpenGL 1.4 I learned that the GL_ARB_texture_env_crossbar extensions is now core.
As many know NVidia doesn't support the ARB extension because of the handling of referencing a texture unit without a valid a texture bound.
The ARB extension says that texturing for this unit should be disabled but the NV extension says that a white pixel should be generated. How is that handled on NVidia cards ?
In their spec for the NV30 extensions on the table at the begin there is a reference to an annotaion for the cross_bar extension, but the annotation is not there .
has anyone an idea how this will be handled ??
Bye
ScottManDeath