PDA

View Full Version : How to detect GLSL kicked to software.



PickleWorld
09-08-2005, 05:27 AM
What are the best ways to determine...

1) If your GLSL shader is being kicked to software?

2) Which part of your GLSL shader is causing the kick to software?

Any hints/tips/etc greatly appreciated.

Vexator
09-08-2005, 06:57 AM
why don't just use RenderMonkey/ShaderDesigner to develop and debug your shaders?

Humus
09-08-2005, 06:06 PM
If you're using an ATI card the info-log will tell. It should also tell what caused it to go into software.