ganesh
08-20-2005, 12:07 AM
:confused: hi,
i use opengl from last 3 months in VC++, i have one problem regarding NURBS, i created NURBS of 3000 x 3000 wide. and i want display a result on the area of 3000 x 3000, 2000 x 2000,
1000 x 1000.... but result must be same object it just look like a zooming effect of object.
so for that i keep the ortho of the all area same that is 3000 x 3000 it gives me expected result but problem is speed of rendering object
I thought that if area is small to draw then exection time may fast but it does not work. it take approxmitly same time to rendering in the areas i want fast speed if area is small what can i do ?
i also try by using display list
i use opengl from last 3 months in VC++, i have one problem regarding NURBS, i created NURBS of 3000 x 3000 wide. and i want display a result on the area of 3000 x 3000, 2000 x 2000,
1000 x 1000.... but result must be same object it just look like a zooming effect of object.
so for that i keep the ortho of the all area same that is 3000 x 3000 it gives me expected result but problem is speed of rendering object
I thought that if area is small to draw then exection time may fast but it does not work. it take approxmitly same time to rendering in the areas i want fast speed if area is small what can i do ?
i also try by using display list