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Berny
02-26-2003, 02:07 AM
Does anyone know Microsofts future commitment for OpenGL on the .net platform ?
I don't but in my opinion the involvement of MS with OpenGL has very little to do with the .NET platform...
Regards,
Eric
Korval
02-26-2003, 12:21 PM
About the same as Microsoft's commitment to Direct3D on Visual C++ .NET. IE, if you have the headers and libs, you can use it. If not, then you can't.
Now, if you're asking whether or not you can use OpenGL in a Managed C++ or C#, or even Visual Basic code via the .NET framework... I seriously doubt it. You can alwasys expose GL yourself to such things. I think someone has already written a COM/IDispatch interface to OpenGL, so Visual Basic can access it.
Originally posted by Korval:
Now, if you're asking whether or not you can use OpenGL in a Managed C++ or C#, or even Visual Basic code via the .NET framework... I seriously doubt it.
I have never tried it with OGL, but I work in C# and you can easely load functions from dlls. Furthermore C# has a pointer type, so it seems like C# could work just fine.
azazello
02-26-2003, 11:09 PM
http://csgl.sourceforge.net/
I think, this library for you.
Berny
02-26-2003, 11:27 PM
Thank you Ayaromenok!
This is what I am looking for.
Berny
Originally posted by ayaromenok:
http://csgl.sourceforge.net/
I think, this library for you.
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