Benshee
08-07-2005, 02:43 PM
Im working on a simple 2D avatars in 3D environment engine and need to somehow compress the large amounts of texture data so I can fit it all into the GFX card.
Is there any good tutorials about how to use texture compression with OpenGL 1.3+ (since I read in the specs that its now part of the official OpenGL and no longer just an extension).
Since I didnt find any tutorials on the net nor any descriptions of functions that would have helped my I guess this is in the right place at "Advanced". Thanks alot for any help you can give.
Is there any good tutorials about how to use texture compression with OpenGL 1.3+ (since I read in the specs that its now part of the official OpenGL and no longer just an extension).
Since I didnt find any tutorials on the net nor any descriptions of functions that would have helped my I guess this is in the right place at "Advanced". Thanks alot for any help you can give.