Stephen A
09-03-2007, 10:59 AM
Does anyone know if there any publicly available, up-to-date GLU/WGL/GLX .spec files? The latest I have been able to find come from the SGI Sample Implementation, which is, at the very least, outdated. Several WGL functions are also absent.
These specs are important to people writing bindings to the OpenGL API (in this case C# bindings for the Tao Framework and OpenTK).
(File list: glu.spec, enumglu.spec, glx.spec, glxext.spec, glxenum.spec, glxenumext.spec, wgl.spec, wglext.spec, wglenum.spec, wglenumext.spec, and the relevant .tm files if they exist)
These specs are important to people writing bindings to the OpenGL API (in this case C# bindings for the Tao Framework and OpenTK).
(File list: glu.spec, enumglu.spec, glx.spec, glxext.spec, glxenum.spec, glxenumext.spec, wgl.spec, wglext.spec, wglenum.spec, wglenumext.spec, and the relevant .tm files if they exist)