View Full Version : Where can I get glu32.dll 1.3 ?
bleau
03-24-2003, 06:08 AM
I'm looking for GLU version 1.3 for Windows. Is it available somewhere?
I'm used to getting OpenGL functionality over 1.1 by using wglGetProcAddress. Is there a similar mechanism to get GLU functionality over 1.2?
afaik the glu hasnt been changed. are you missing something in it?
bleau
03-24-2003, 09:50 AM
The following function are new in GLU 1.3:
gluBuild1DMipmapLevels
gluBuild2DMipmapLevels
gluBuild3DMipmapLevels
gluBuild3DMipmaps
gluCheckExtension
gluNurbsCallbackData
gluUnProject4
Is it possible to access them with some mechanism similar to wglGetProcAddress ?
V-man
03-25-2003, 01:29 PM
I have a compiled DLL for Windows.
I think gluBuild3DMipmaps doesn't work but for the rest, just use GetProcAddress.
http://www.geocities.com/vmelkon/glu.html
bleau
03-26-2003, 06:13 AM
Thanks a lot V-man, I'll give it a try.
bleau
03-26-2003, 11:41 AM
V-man,
Your glu32.dll lacks the gluNurbs... functions, even those present in GLU 1.2. Do you remember any problem compiling these?
V-man
03-26-2003, 03:05 PM
I guess I have forgotten to export them.
I'll fix it up when I have time.
I'm gone fix the 3D mipmap function too.
V-man
03-28-2003, 07:55 AM
ok, its up.
I havent tested everything but it works fine for me.
bleau
04-04-2003, 11:06 AM
Hi V-man.
Your last version seems complete, except for:
gluNurbsCallbackData
gluNurbsCallbackDataEXT
both should point to the same function.
I am the maintainer for the OpenGL package for Cygwin, an open-source project (see http://www.cygwin.com ). Would you like me to eventually incorporate your version of glu32.dll to that package?
[This message has been edited by bleau (edited 04-07-2003).]
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