ToolTech
06-17-2002, 01:08 PM
I do get a 50 times slower performance if I do a CopyPixel with a pixelmapping (glPixelMap) enabled or a scale in glPixelTransfer enabled compared to a "clean" CopyPixel from-to the backbuffer. No copying of data to memory is done.
Is this correct ? Using NVidia driver 29.42
Can I do it faster. Is it the HW transformation that makes it slow. Is it faster/slower on other HW ?
Is this correct ? Using NVidia driver 29.42
Can I do it faster. Is it the HW transformation that makes it slow. Is it faster/slower on other HW ?