TheGecko
10-15-2000, 07:21 AM
Hey OGL'ers,
OK I'm sure that this topic has been answered before but I can't seem to find the thread.I want to place a "2D" background in my OpenGL game and then render my 3D objects infront of it.How do I draw the background (a textured quad) without setting it too far into the screen? (You guys know what I mean? I'm trying to make a game like Alone in the Dar where you have a 2D background in the back but 3D characters walking around infront of it.)
Thanx in advance for any help.
OK I'm sure that this topic has been answered before but I can't seem to find the thread.I want to place a "2D" background in my OpenGL game and then render my 3D objects infront of it.How do I draw the background (a textured quad) without setting it too far into the screen? (You guys know what I mean? I'm trying to make a game like Alone in the Dar where you have a 2D background in the back but 3D characters walking around infront of it.)
Thanx in advance for any help.