PDA

View Full Version : zbuffer writing without rendering



adrien
05-10-2005, 04:17 AM
hello,
i'd like to write a geometry in the zbuffer without rendering it on the screen, but can't find how to do that.

any idea ?

regards
Adrien

Relic
05-10-2005, 04:21 AM
Not an advanced question, you know. ;)
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);

adrien
05-10-2005, 04:26 AM
sorry for that, and thanks for the answer ;-)

bChambers
05-10-2005, 12:16 PM
Don't forget to finish with
glColormask( GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE );
:) :) :)