Keith Z. Leonard
07-26-2007, 12:37 PM
I have implemented multisample frame buffer objects via the EXT_framebuffer_multisample and EXT_framebuffer_blit extensions. On my dev machine containing a nVidia geForce 8800GTX it works great, no error messages and I can antialias up to 16x.
On our target machine containing a Quadro 5600 however, I get no errors, but am hitting an apparent software path as the frame rate is about 0.1 fps, regardless of how many multisamples I am requesting ranging from 1 (min supported) to 16 (max reported support).
On another dev machine with a 8800gts, it runs fast at 2x, and slow at anything above. I do get MAX_MULTISAMPLES, and clamp to it, so the driver seems to be reporting support for 16x, but then kicking to software.
Any advice from you nVidia guys??
Thanks,
On our target machine containing a Quadro 5600 however, I get no errors, but am hitting an apparent software path as the frame rate is about 0.1 fps, regardless of how many multisamples I am requesting ranging from 1 (min supported) to 16 (max reported support).
On another dev machine with a 8800gts, it runs fast at 2x, and slow at anything above. I do get MAX_MULTISAMPLES, and clamp to it, so the driver seems to be reporting support for 16x, but then kicking to software.
Any advice from you nVidia guys??
Thanks,